<?xml version="1.0" encoding="ISO-8859-1"?>

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<title>sanctumart's CGPortoflio Gallery</title>
<link>http://sanctumart.cgsociety.org/gallery/</link>
<description>sanctumart's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Pitbull</title>
	<link>http://sanctumart.cgsociety.org/gallery/336947</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1143438761_small.jpg"><br><br>Hi,<br />
Something outdoorsy for change...<br />
I wanted it to have a relaxing feel similar to if you would take a snapshot of a dog chillin' and hangin' in the backyard on a lazy day. Enjoy and thanks!<br />
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	</description>
	<pubDate>Mon, 27 Mar 2006 05:52:44 +0000</pubDate>
	</item>
	<item>
	<title>"Pitbull" close up</title>
	<link>http://sanctumart.cgsociety.org/gallery/342496</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1144355561_small.jpg"><br><br>All components modeled with 3D Studio Max. All components textured with Photoshop. Scene rendered with 3D Studio Max.<br />
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	</description>
	<pubDate>Thu, 06 Apr 2006 20:32:47 +0000</pubDate>
	</item>
	<item>
	<title>Grim</title>
	<link>http://sanctumart.cgsociety.org/gallery/299092</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1133725642_small.jpg"><br><br>Hi,<br />
While back I have promised more images of the armored guy &quot;Grim&quot; featured in my &quot;Boo!&quot; thread.<br />
Sorry, but it took a long time before i could get around to it.<br />
This piece is one of the many stills from a project that I was working on.<br />
Enjoy and thanks!<br />
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	</description>
	<pubDate>Sat, 03 Dec 2005 21:03:06 +0000</pubDate>
	</item>
	<item>
	<title>"Grim" armor close up</title>
	<link>http://sanctumart.cgsociety.org/gallery/342491</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1144355289_small.jpg"><br><br>All components modeled with 3D Studio Max. All components textured with Photoshop. Scene rendered with 3D Studio Max.]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 20:28:11 +0000</pubDate>
	</item>
	<item>
	<title>Boo!</title>
	<link>http://sanctumart.cgsociety.org/gallery/281162</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1128100375_small.jpg"><br><br>This still is one of the pieces from a project that I was putting together. Generally, it's an old school approach to an old fashioned genre. It pretty much does its job. Two masses split second from clash! Enjoy and thanks!<br />
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	</description>
	<pubDate>Wed, 28 Sep 2005 17:23:55 +0000</pubDate>
	</item>
	<item>
	<title>Wrong Turn</title>
	<link>http://sanctumart.cgsociety.org/gallery/342498</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1144356626_small.jpg"><br><br>This picture is one of the images from a project that I was working on. It's following the theme from &quot;Boo !!&quot;. I think this still and its title is self explanatory. Enjoy and thanks! <br />
<br />
All elements modeled with 3D Studio Max. All components textured with Photoshop. Scene rendered with 3D Studio Max. Some postwork added in Photoshop. <br />
]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 20:50:28 +0000</pubDate>
	</item>
	<item>
	<title>Alpha</title>
	<link>http://sanctumart.cgsociety.org/gallery/282338</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1128320581_small.jpg"><br><br>Hi Guys,<br />
This piece is one of my wife's personal favorites....<br />
Long story short, she likes his ass.<br />
As far creature &quot;Alpha&quot; goes, I was going for something that would be repulsive and sexy at the same time.<br />
The image composition based on the old picture of Sid Vicious that was stucked in my head.<br />
General expression was suppose to invoke a sense of confidence and superiority.<br />
Rendered while back in Max5 and Scanline.<br />
Thank you and enjoy!<br />
P.S. I will try to post some more of Armor pics and some mechanics as soon I'll get the chance.<br />
]]>
	</description>
	<pubDate>Mon, 03 Oct 2005 05:41:59 +0000</pubDate>
	</item>
	<item>
	<title>Suspended</title>
	<link>http://sanctumart.cgsociety.org/gallery/284135</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1128857781_small.jpg"><br><br>Something colder and more peaceful for a change...<br />
I think the title and image are self-explanatory.<br />
Rendered while back in 3D Studio Max.<br />
Thank you and enjoy!<br />
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	</description>
	<pubDate>Sun, 09 Oct 2005 06:02:51 +0000</pubDate>
	</item>
	<item>
	<title>Awakened</title>
	<link>http://sanctumart.cgsociety.org/gallery/342504</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1144357072_small.jpg"><br><br>All elements modeled with 3D Studio Max. All components textured with Photoshop. Scene rendered with 3D Studio Max. Some postwork added in Photoshop.<br />
Enjoy and thanks!]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 20:57:55 +0000</pubDate>
	</item>
	<item>
	<title>Havoc</title>
	<link>http://sanctumart.cgsociety.org/gallery/342502</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/69640/69640_1144356929_small.jpg"><br><br>All elements modeled with 3D Studio Max. All components textured with Photoshop. Scene rendered with 3D Studio Max. Some postwork added in Photoshop.<br />
<br />
Enjoy and thanks!]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 20:55:31 +0000</pubDate>
	</item>
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